EXIT078 - TETRIS 🎮

Excited to share our new collaboration with Pietro Franceschini featuring his TETRIS collection.  A monumentally pixelated space reimagines the game designed solely for two dimension with architectural volumes. 

Stack, shift, repeat—the design transforms the puzzling logic of the game into a sculptural statement highlighting the chair collection as a statement on their own. The chairs fall into units as if they’re there to ground. 

When was the last time you played TETRIS?

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Room for Self Reflection

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Tilted